Expertise in Computer Graphics

Chaos V-Ray for Rhino

Real-time and photoreal rendering in one

The all-in-one visualization solution
for Rhino and Grasshopper

V-Ray® for Rhino is a 3D rendering software that combines real-time and photoreal rendering into one complete suite of visualization tools. From architecture to product design, it’s everything you need to bring your next design project to life.

Visualize in real-time

New in V-Ray 5, V-Ray Vision gives you a live real-time view as you build your model, apply materials, and light your Rhino and Grasshopper designs. Now you can visualize any project in real-time while you design. You can also package your V-Ray Vision result for others to experience just like you did in Rhino.

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Turn your vision into reality

With photorealistic lights, cameras, and materials, Rhino rendering with V-Ray is as real as it gets. Communicate and collaborate with confidence, knowing that your designs look just right.

Elevate your designs

Choose from a collection of smart assets — including high-quality models of plants, people, vehicles and furniture — and give your project real-world context. The all-new Chaos® Cosmos asset browser lets you easily place render-ready 3D content right into your Rhino scene.

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Go beyond rendering

Introducing all-new tools that let you fine-tune and finish your renders without needing an extra app. Composite render layers, make color corrections, and instantly adjust lighting in the new V-Ray Frame Buffer.

Seamless Grasshopper integration

Visualize your parametric designs on the fly. V-Ray for Grasshopper comes with V-Ray for Rhino and includes a collection of nodes to support V-Ray geometry, lighting, materials, rendering, and animation.

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WHAT’S NEW

Introducing V-Ray 5 for Rhino, update 2

V-Ray® 5 for Rhino, Update 2 packs new tools for you to build designs more effectively, as well as new ways to create stakeholder presentations and engage them. Build detailed scenes without worrying about performance with the new scattering tool. Add stickers or markings to any surface with the V-Ray Decal. Use V-Ray Vision to share your designs through animations or even interactive 3D apps. Plus, take advantage of a number of powerful additions to V-Ray for Grasshopper like Scatter, Chaos Cosmos, IES lights components, and more.

New workflows, more creative possibilities

Scatter

Quickly create realistic terrain for your models with the new scattering tool. Easily add hundreds, thousands or even millions of Chaos Cosmos models and objects to any surface without worrying about memory resources—then edit their density, size, and orientation for complete control.

Chaos Vantage Live Link

Now, you can navigate your most complicated scenes in pure ray-traced real-time without any setup. Explore your model’s true materials and lighting, and easily output animations and images.

Chaos Cosmos materials

With the addition of materials to Cosmos, there’s never been a better time to try out our collection of render-ready 3D content. We’ve included 200 new materials for your next project, including tiles, wooden floors, terrain, and more. They’re ready to use—but you can edit their color, bump, gloss, and more.

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V-Ray Material improvements

With updates to the V-Ray Material, it’s easy to create realistic translucent and transparent materials such as glass. Plus, you can create materials such as plastic and wax quickly and easily via SSS and Volumetric translucency modes.

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Decals

V-Ray Decal can help bring projects to life with unique materials that can be applied to objects of any shape. Create stickers on vehicles, labels on products, or graffiti on walls.

More artistic control in post

Add a photographic touch when polishing your final renders with sharpen and blur in the V-Ray Frame Buffer.

New capabilities in V-Ray Vision

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Share your scene with reviewers

Now you can share your scene with others to experience in real-time 3D on their own machine without the need for any additional software or license. Just hit export and reviewers can experience your full scene, with the full functionality of V-Ray Vision including navigation controls, color correction parameters, and more.

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Еxport video recordings

Take the pain out of creating animations. You can now save Vision animations in a WebM format instead of manually combining images.

Sun animation support

Review lighting studies quickly and easily by loading sun animations from Rhino into Vision.

Grass support

Build realistic terrain efficiently with preset grass on any surface.

IES lights support

Vision presentations are now more realistic with IES light profiles.

New capabilities in V-Ray for Grasshopper


Streamlined object scattering

The new Scatter component gives you a simplified scattering workflow with all essential scattering and randomization parameters inside a single node.

Cosmos inside Grasshopper

A fully functional Content Browser component lets you insert and manage smart V-Ray content without leaving Grasshopper.

Ray traced real-time

Send your definition directly to Chaos Vantage via the updated Live Link node and explore your design interactively with true-to-life lights, cameras, and materials.

Full V-Ray Lights support

IES Light, Spot Light and Omni Light nodes are added, so you can use your favorite light sources without restriction.

KEY FEATURES

Rendering

CPU, GPU & Hybrid rendering

V-Ray comes with two powerful rendering engines. You can choose between super-fast GPU and CPU or Hybrid rendering to best suit your project needs and requirements.

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Smart 3D assets

Our integrated asset library, Chaos Cosmos, enables you to search and add render-ready objects, materials and HDRI skies to your scene directly from the V-Ray toolbar. Cosmos assets have automatic LODs, accurate scale and can be used across Rhino, 3ds Max, SketchUp, and Revit.

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Real-time rendering

V-Ray® Vision gives the power to design and refine in real-time to anyone working in Rhino or Grasshopper. You can explore a real-time view of your scene, set up lights and cameras, and apply materials. Alternatively, you can take your design to the next level by using Chaos Vantage Live Link and exploring even the most complex scene in pure ray traced real-time.

Denoiser

Remove noise and dramatically cut render times. Use the V-Ray Denoiser to denoise each render element in post-production. The NVIDIA AI Denoiser and Intel Open Image Denoise deliver instant noise-free feedback in V-Ray IPR.

Interactive rendering

Render while you design. See results right away as you adjust lights, materials and cameras. You could also look at the denoised image while rendering in the Rhino viewport.

Render Elements

Render separate layers for more artistic control in image-editing software.

V-Ray Swarm

Render with maximum power using V-Ray’s new simple and scalable distributed rendering.

Animations

V-Ray for Rhino enables light studies, turntables and fly-through animations rendering and an optimal way.

Line rendering

Apply contours to your entire scene or to a separate shader with a single click. Intuitively tweek controls to get the desired appearance.

Chaos Cloud

Rendering on the Cloud is just one click away.

Automating snapshots & batch renders

V-Ray Batch makes it easy to render snapshots from the same project or views from multiple Rhino files all at once.

Viewport rendering

An overlay on top of Rhino’s viewport. It is rendered interactively and if scene changes are made, updates the rendered result.


V-Ray for Grasshopper

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Straightforward workflow. Power functionality

Visualize within the environment you use to model. Use the node system to utilize V-Ray’s powerful functionalities through five Node groups and their components.

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Forget baking

Render generative geometry directly in Grasshopper. Work uninterrupted without the need to bake your designs in Rhino as you iterate.

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Real-time rendering

Add the Live Link component and watch your design update in real-time. Launch Vision for real-time visualization while you model inside Grasshopper. Send your most complex projects to Chaos Vantage for previz in pure ray-traced real-time.

Cosmos inside Grasshopper

Add render-ready 3D content directly inside your definition. The Cosmos component lets you import and manage a vast and ever-increasing array of 3D models, materials, and HDR images.

Customizable materials

Start with the basic preset V-Ray material and modify it form the node or with the Asset Editor. Alternatively, use your own materials from previous projects or just employ the vast material library directly.

Customizable lighting

Utilize V-Ray lights and customize them to move from realistic to stylized. Easily add numerous light sources to find your models’ best appearance.

Animations

Create, render and export animation sequences right in Grasshopper. Animate the movement of the sun or the camera by employing the V-Ray Graph and Timeline components.

Lighting analysis

Perform a light intensity evaluation of your project and visualize the results on your render.

Scattering

Create a realistically distributed entourage in Grasshopper that materializes in Rhino only after you’re started rendering.

Cameras

Use the V-Ray Camera component to simulate physical camera settings like aperture, shutter speed and ISO. Take advantage of Orthographic or Stereo camera parameters to facilitate your workflow.

Clipper

Render cross sections or fast cutaways right in Grasshopper. Convert custom meshes to clippers for render time Boolean effects.


Lighting

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Light Gen

Explore the best lighting for your scene without the need for manual setup. Automatically generate hundreds of natural light versions for your exterior or interior.

Light instances

Lights can be instanced and controlled as a single light in the Asset Editor.

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Light mixing

Easily fine-tune any light source in your scene after you’re done rendering. Group them, adjust their brightness and color, and create your best presentation.

Global Illumination

Render realistic rooms and interiors with V-Ray’s powerful and fast global illumination.

Accurate lights

Render natural and artificial lighting with a wide range of built-in light types. Adaptive Lights mode helps you substantially speed up render times in scenes with many light sources.

Image based lighting

Light your scenes with a single high-dynamic-range image (HDRI) to render faster, cleaner and more accurate image-based lighting. Use the Adaptive Dome Light and remove the need to set up Portal lights for interiors.

Sun & Sky

Render realistic daylight for any time and any location. Visualize stunning sunsets and sunrises, and control the sun’s position for maximum artistic effect.

Lighting analysis tool

This tool makes it easy to to visualize the real-world illumination (Lux) values of any scene.


UI

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Smart Asset Editor

Create, edit and manage all of your assets including lights, materials, textures, geometry and render elements all in one place. All assets are structured in an intuitive folder structure.

File_Manager

File Manager

Manage all of your scene files in one place. Set file paths, create scene archives, and keep track of assets like textures, IES files, and proxy objects.

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Color picker

A powerful color picker, which provides RGB color values and a corresponding Kelvin temperature slider, allows you to save and modify temperature values for every color slot.

Frame Buffer

Completely redesigned Frame Buffer upgraded to intuitively handle post-processing tasks like color corrections and compositing among other improvements.

Accurate viewport previews

Get an accurate preview of your materials in the Rhino viewport with improved reflections, refractions, bump maps and more.

Power up with scripts

Use RhinoScript and Python to program V-Ray Next to do even more for you, like automating scene management or accessing parameters not shown in the UI.

Universal asset preview

Preview your materials, lights, textures and render elements in a single viewer. Observe how parameter changes affect the appearance of the asset in a specific isolated setting.

Texture instancing

Map multiple material parameters with the same source texture to simplify the shader structure and management.


Camera

Real-world cameras

Work like a photographer with controls for exposure, white balance and depth of field.

Virtual Reality

Render VR content for popular virtual reality headsets.

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Interactive lens effect

Instantly add GPU-accelerated glare, bloom and procedurally generated dust and scratches for added photorealism. Fine-tune lens effects interactively while you render.

Automatic exposure & white balance

Capture the perfect exposure every time. The new Auto Exposure and Auto White Balance camera controls make rendering as simple as point and shoot.


Materials & textures

Physical materials

Create great looking materials that look exactly like the real thing.

Procedural textures

Texture NURBS models with ease with a rich set of procedurals that don’t requre UV unwrapping.

Native materials support

Render an enhanced version of your Rhino materials without converting them to V-Ray shaders.

Material library

Download on demand a vast array of high resolution materials. Simply drag and drop to bring realistic textures to your models instantly.

Material Metalness

The V-Ray Material adds native support for metallic reflections (Metalness) for greater compatibility with PBR materials from applications like Substance Designer.

Material Coat

Add reflective coating to your material to achieve effects like varnished wood or metallic paint.

Material Sheen

Create realistic soft fabrics like velvet, silk or satin.

Randomizer

With the new UVW Placement randomization options, texture coordinates can be randomized to fix patterns and achieve realistic materials.

Weathering and dirt

Quickly add dirt, control its spread amount and position on the surface of your design.

Decals

Project unique materials onto objects of any shape and create effects like graffiti on a wall, markings on a road, or logos on a product.


Atmospheric & volumetric effects

Fog

Give your scenes depth with new realistic 3D fog and light scattering effects.

Aerial perspective

Add depth to your images with realistic atmospheric effects.

Volumetric materials

Realistic material light scattering and translucency.


Geometry management

Proxy objects

Add highly detailed and complex objects like grass, trees, and cars with memory-efficient proxy models. Easily add pre-animated 3D objects with animated V-Ray proxies.

Proxy previews

Control the look of V-Ray proxies in the Rhino viewport. Select from Whole mesh, Bounding box, Point (Origin), Custom preview, and a new low poly Proxy preview mode.

Displacement

Quickly apply surface detail to a single object or a whole group in your scene. Get materials like brick and stone without the need for extra modeling.

Grass & fur

Create realistic grass, fabrics and carpet with V-Ray Fur.

Section cuts

Render quick cutaways and cross sections with V-Ray Clipper.

Object scattering

Scatter objects and Chaos Cosmos assets to create detailed terrain in a memory-efficient way. Use essential randomization parameters like density, size, and orientation for maximum realism.

V-Ray Scene import & export

Import and render V-Ray scenes from other applications such as 3ds Max, Revit, and SketchUp or share complete ready to render V-Ray for Rhino files


(official website : Chaos Software EOOD)